Monday, January 26, 2015

Mutant Encounter for MA1e: Aquatazons!

Are they friend or foe, let your players find out!
AQUATAZONS
Pic from: Spacehunter, Adventures in the forbidden Zone 3-D
The Aquatazons or Water-women, are found in and around large bodies of salt water (Deck 15) or in flooded areas. They are a combination of Human and Dolphin DNA. There are NO males in this Mutation. The Aquatazons can reproduce with Pure Human and Mutant Males. They prefer mutants with water-born mutations.

Armor Class: 7                       Hit Points: 45
Movement: 4 land, 10 water
Radiation resistance: 13          Constitution: 12
Mental Resistance: 11             Strength: 14
Dexterity: 15

Defect: Skin Structure Change - extremely vulnerable to fire damage and cannot remain out of water for more than a few hours without drying out and dying.

Mutations: Cetacean (Mutation Manual; pg. 4) Mutant is kin to dolphins and has webbed fingers and toes allowing great swimming speeds. They also breathe through a blowhole in their head, and can hold their breath for upwards of 15 minutes in or out of water. They see underwater using echolocation.

Normal Reaction: If approached peacefully the Aqutazons can be traded with. Certain hunting parties may retreat or attack on sight depending on the situation. They prize any tech or gadgets that can be used on or underwater, especially weapons.

Attacking: Aquatazons are masters of the calm water ambush. They make use of their breath holding ability to make opponents believe they have fled or they wait just below the surface for unwary prey on a boat or shore then shoot out of the water throwing harpoons or hooked nets. They have been known to use tridents, and specially modified Slug Rifle (type 2) that fires a barbed and tethered spear!

Rumors: 
1) Fresh water breeds of Aquatazon have been encountered elsewhere.
2) Some believe that those who accept deals of procreation with the Water-women are eaten at the deals conclusion.
3) There is an Aquatazon city at the bottom of the great sea on Deck 15.


Thursday, January 22, 2015

PA Gaming influences: Escape from New York

There are many things that have influenced my gaming over the years. But this movie definitely impacted how I played and ran my Post-apocalyptic games.
My collection
If you haven't read the novelization of the movie I would highly suggest it. Gives a bit more depth to Lee Van Cleef's character: Bob Hauk. Also you get to find out what the heck happened to "Fresno Bob"! It also covers a bit more of Snake's actual military history. Don't get me wrong I LOVE the movie, the novel is just a cool bit of added spice on an already awesome dish.

Many player's in my Gamma World games ran across the "crazies", those underground dwelling cannibals that bang on manhole covers to announce their arrival! No better treat for a GM than when you bang on a metal pole and tell everyone they hear that sound from somewhere down a dark alley, and the players scramble for a hiding spot!

Snake scouts the ruins.

So next time you're getting ready for some Post-apocalyptic gaming, add a bit of atmosphere from this movie to your setting and watch the player's start looking for a Chock full a' Nuts to hide out in!


Tuesday, January 20, 2015

Metamorphosis Alpha Stretch Goals have arrived!

Well Mutants and Humanoids, things just got AWESOME! The Stretch Goals arrived at my door this evening and man I am overwhelmed with great stuff!
The address label on the box itself is terrific and worthy of being saved alone. Then you open it and BAM!
The Warden Armory! I won't ever need another weapon book for this game again.
The Mutation Manual, mind boggling contents in this one!
The GM Screen, is an absolute godsend. The charts for the Gas Ejector and Protein Disruptor alone make this a must have item!
Creatures & Gadgets, so many things to kill PC's with! Hee Hee!!
What are the Prisoners of Rec-Loc-119? Just glancing through this adventure and I can see that everyone will enjoy the Charlton Heston nod here!
The Captain's Table, quick glance through this adventure and the 6 pages of Cargo pod contents charts alone makes this one a great addition to the game.

but wait, I have more.....
Book Of Handouts, filled with pictures to use during play or to spur a Warden Master's mind for deadly new encounters!
The Long Hard Mile, wicked little solo adventure that I will have to run myself through shortly.
The Android Underlords, another fantastic adventure that will soon devour many inhabitants of my Warden.

I'll post more soon as I dig deeper into all of it.

Thank you Jim Ward and Goodman Games!