This time we take a look at the dreaded: CARLIN or "Flesh Tearer"
AC: 5 Hit Points: 24
Movement: 12 / 16/ 20
Rad Res: 9 Con: 4
Men Res: 5 Str: 3
Mutations: Heightened sense - smell
Appearance: The Carlin has bright red feathers that fade to black and then to white on the underbelly. It is a mutated version of the Cardinal that was crossed with Vulture DNA.
Normal Reaction: Carlins will fly off if spooked or caught by surprise. However if there are wounded creatures nearby the Carlins are drawn to the scent of blood. A Carlin flock will be drawn to battle sights by the scent of blood and they will attack any already wounded or freshly dead creatures.
Terrain: Any, except Arctic or Desert.
Attacking: Carlins attack in great flocks flapping pecking and scratching chaos! The serrated beak of a carlin can shear off flesh for 1d6 damage. An attacking flock inflicts from 10 - 60 D6 damage. Roll 1d6 and multiply by ten for flock size!
Procreating: As normal birds.