Saturday, February 4, 2017

Mutant Year Zero & Me!

Picked up this RPG recently to mine for ideas and such for my regular Gamma World games and discovered a world of goodness buried within! I don't think it will take over for Gamma World but it sure has some really cool stuff inside.

I like that it uses a set of cards similar to Gamma World, however these guys pulled it off much better. I never understood why Gamma World didn't differentiate the cards in the same manner as MYZ.
Mutant Year Zero Cards
Overall this is really a fantastic RPG, with a unique play-style that is very different to what I grew up on. After the party creates their Characters they also collaborate on the creation of the "Ark", pretty much your homebase. In a way it is sort of like Ars Magica and a Covenant. As your characters progress in the game so too does the Ark. The interesting thing is your ARK is a "living character" unto itself that can die, suffer setbacks or even flourish during the campaign. All this is dependent upon the choices the Players make as a governing body for the ARK.

Zone Sourcebook
Lair of the Saurians is a Zone Sourcebook for MYZ. It is less a module and more group of locations you can plop down wherever you like in your "Zone" that your campaign takes place in. There is just enough in each location description for a GM to run with and make these places fit his campaign. The book also has a Random Monster Generator that could supply you with some interesting twist on Post-apocalyptic adversaries.

The MYZ is a pretty cool RPG and I will be getting more of the items as they are released. If you like Post-apocalyptic games this one is worth checking out!


No comments:

Post a Comment